Nice build. Focusing mainly on one spirit is a good way to go if that spirit is as fragile as Shelter. In the situation of just focusing on one, I'd suggest just using Soul Twisting instead.
IT may not work out as well as Assassin's Promise, but then it won't be nearly as gimped if the foe you target doesn't die in the alloted time...
So instead of */A as your secondary, Try */R and see how Serpent's Quickness works. Or go dual-Rit and get the other Rit to carry Weapon of Quickening. A skill that works well on all the casters in the team. Or even carry both Serpent's Quickness and Weapon of Quickening in the Team build. That I haven't tried. Would be interesting to see the effects...
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